What kinds of difficult players have you had in your games?

And more importantly, how did you deal with them?

There are two great threads in the GMing Q&A Forum on this topic right now — one about munchkins, the other about farmers.

I’ve gamed with my fair share of munchkins (usually, once per munchkin), although I don’t think I’ve ever encountered a farmer (a player who deliberately creates useless characters) — and there are lots of other general “types” of difficult players.

In fairness, there are an equal number of different types of difficult game masters, too, but that’s a topic for another day.

There are lots of reasons why someone can be a difficult player, but they all boil down to 3 basic reasons:

  • They have social problems unrelated to gaming.
  • They have personal issues with another member of the group.
  • They’re frustrated with the game.

Sometimes the best approach is simply to politely kick the difficult player out of your group (as many TT readers have done during their GMing careers), but there are lots of times when everyone will be better off if you can find a different solution.

With that in mind, please share some of your “aaargh!” stories about difficult players — and be sure to mention how you handled the situation.

As a follow-up question: Do you think that difficult players fall into general categories, along the lines of Chris Chinn’s list of dysfunctional player types?