Author: Steve Gillham

Phoenix Point Review

The Forever War

HIGH Rich tactical gameplay, sharp writing, great tactical UI.

LOW Inconsistent pacing, numerous technical issues, simplistic AI.

WTF If alien captures are critical, why are non-lethal weapons so weak?


This Is Not A Review: Age Of Wonders – Planetfall – Revelations

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissmal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment: the Revelations DLC for Age of Wonders: Planetfall, developed by Triumph Studios and published by Paradox Interactive.


Age Of Wonders: Planetfall Review

(Space) Cadillacs and Dinosaurs

HIGH Spectacular combo of grand strategy and tactical combat.

LOW Rough tutorial, inconsistent AI, unstable multi, minor UI bugs.

WTF The “succubots” slapping their own butts as idle animation.


Rolling Gunner Review

Rolling in the Deep

HIGH Rich shooting and scoring mechanics, fantastic level design, smart UI.

LOW Bland ship and environments, the premise is cliché.

WTF How can a bullet-hell shooter this good have no online leaderboard?


Dragon’s Dogma (Switch) Review

When The Pawn Thinks Like A King

HIGH Sharp melee combat, great character creation, memorable environments.

LOW Moments of grinding and crushing difficulty. Occasional character pop-in.

WTF Groups of bandits pose more threat than a chimera?


Desert Child Review

Gotta Knock A Little Harder

HIGH Spectacular soundtrack, evocative visuals, interesting variations on its core theme

LOW Numerous technical issues, alarmingly thin story, multiplayer feels bolted on

WTF Using the names of real-life rappers as your “wanted” level of police attention? Really?


Monster Hunter Generations Ultimate Review

The Tourist Trap

HIGH  The moment-to-moment exhilaration of fighting a gigantic monster can still feel amazing.

LOW Poor training options, hunts are structurally repetitive, area transitions disrupt fights.

WTF The localization’s fourth-wall-bending goofiness is frequently obnoxious, complete with a literal “git gud” at one point.