Category: Approaches and Techniques

Actually, It’s Gamenstein’s Monster: Ideas to Stitch Together Into Your Own Monstrosity

Any given game that you pick up off a shelf (or grab from itch.io) is an experience, geared toward creating a specific type of story: a fantasy skirmish simulator, a Jane-Austenesque adventure in manners, or living life as a cozy lesbian snake to name just a few. But sometimes you want to mix and...

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Exploring Encounter Theory: How to Craft RPG Adventures

Want to write better adventures? Want to prep more efficiently? Sick of players skipping all of your best content? Prep Smarter, Not Harder, with Encounter Theory Encounter Theory: The Adventure Design Workbook is a fresh way to look at adventure design by Ben Riggs, the voice of the...

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It Came From The Stew Pot

Hey you. Yeah, you. Do you know about Gnomecast 21? Why isn’t it in the archives? What are they hiding? If you value your safety… don’t go searching for Gnomecast 21…

Gnomecast 21 poster with a beared gnome and the words "I survived Gnomecast #21

What Are People Saying?

What are people saying?

Gnome Stew is like a one-stop shop for GMing tips. Written by a group of seasoned, passionate and friendly Game Masters, the Stew has rapidly become THE reference GMing blog of the RPG blogsphere. It’s regular, high quality content is backed by a strong sense of community based around a solid readership and friendly discussions with the authors.

Philippe-Antoine Menard, Musings of the Chatty DM

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