In Search Of Next-Gen Writers
HIGH The on-court mechanics are more player-controlled than ever
LOW Microtransactions are necessary to succeed, even on Rookie.
WTF The finale of “Dawson’s Creek” had more emotional depth
HIGH The on-court mechanics are more player-controlled than ever
LOW Microtransactions are necessary to succeed, even on Rookie.
WTF The finale of “Dawson’s Creek” had more emotional depth
In the absence of one Brad Gallaway, the GC crew is finally free to delve into our sports fandom and how it relates to gaming. Join us as we discuss traditional sports and video games, our past memories of the genre, and how it suffers from the same "AAA diesease" as the rest of the industry. Featuring Richard Naik, Chi Kong Lui, Mike Bracken, and Michael Cunningham.
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However, the 128-bit generation is now upon us and all of the old must change now due to the ground-breaking hoops title for the Dreamcast by Visual Concepts, NBA2K. This is a game so accurate to the actual sport of basketball that it requires no imagination on the part of the user and certainly made me a true believer.
For those looking for more arcade fun in their hoops action, NBA2K offers up 'arcade-style' no-rules mode, but that's really a waste of a fine simulation. Go with NBA ShowTime instead. For hoops fans who like their b-ball games to mirror reality and are looking for a reason to own […]
There isn't much I can add to Chi's (admittedly eloquent) review. I agree that everything in NBA2K from the graphics and animations to the gameplay and sounds are unparalleled. So much so that the exclusion of some standard basketball mainstays like the 3-point contest went unnoticed or, if I did notice, I didn't much care at that point. It's what NBA2K does so well that stands out and overwhelms me with the same impact I get from watching real-life ball games.
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