Tonight, we talk games. Lots of games. Sleeping Dogs, Risen 2, Darksiders 2, Papo & Yo, Spec Ops, Way of the Samurai 4 and so many more! We’re back and in full force, ladies and gentleman! With Chi Kong Lui, Brad Gallaway, Richard “Children must be taught to draw from birth” Naik, special guest Jeffrey Matulef and Dylan Collins.
Latest posts by Dylan Collins (see all)
- GameCritics.com Podcast Episode 86: Clearing games from our backlog, listener mail - February 15, 2013
- GameCritics.com Podcast Episode 85: Steam Box, Listener Mail - January 25, 2013
- GameCritics.com Podcast Episode 84: Fifth Annual Holiday Awards Spectacular - December 31, 2012
I disagree with Brad, I’d say that the gameplay is supposed to be “bland”, standard, shooting a million people. Contrasting this with the cut-scenes shows the enormous gap between how games portrait war, and how war actually is. And especially through the ending they basically ask you “Why are you playing these type of games? Why do you have fun shooting a million dudes and pretending like you are this great Uber-soldier?” And I think they do give you a choice – stop playing (these type of wargames). Or at least think about what is wrong with them. [SPOILERS] Just… Read more »
Brads right about spec ops dissonance between its bog boring gameplay and the message of enjoyment playing a war game.
There is no enjoyment playing the gameplay of this game. There is no way anyone would clam to deliberately make a boring or mediocre game and then say that our fun gameplay in a war game should give the player pause or thoughts about the inherent contradiction. Sorry Jeffrey but your argument does not stand.
Every shocking or disturbing event in this game is endlessly undermined by the ass turd nothingness of the gameplay.
Yojimbo & Sanjuro