In this episode, Mr. Jaffe shares with us his thoughts on God of War 4, the troubles of tumultuous development (including two cancelled games, Darkons and Heartland), the failures of Calling All Cars, and the reasons why he left God of War. Finally, we wrap up with thoughts on the process of creating the brand-new Twisted Metal.
Author: Brandon Bales
State of Play with Brandon Bales: David Jaffe, Part One
Welcome to the first part our final interview for Season One of State of Play with Brandon Bales!
We're thrilled to share with you our talk with David Jaffe, director and creative lead for such classics as Twisted Metal and God of War. Join us as we discuss David's humble beginnings in Sony's testing department, his work on the original Twisted Metal games (I & II), and the prevalence of gaming sequels.
Tales from Space: Mutant Blobs Attack Preview
The PlayStation Vita is officially upon us, and I've only one major complaint about it so far: I ain't got one. Luckily, I was made doubly fortunate last week by Toronto's own DrinkBox Studios, who not only managed to stave off my hunger for said portable console by putting one in my hands for an extended period, but also showed me their fine new platformer, Tales from Space: Mutant Blobs Attack!
State of Play with Brandon Bales: Jonathan Blow, Part Five
State of Play with Brandon Bales: Jonathan Blow, Part Four
State of Play with Brandon Bales: Jonathan Blow, Part Three
Battlefield 3 Second Opinion
Putting the "Modern" in Warfare?
HIGH Kamikaze jet kills versus infantry never get old.
LOW Someone stole a nuclear device! Again!
WTF Where is everybody?
State of Play with Brandon Bales: Jonathan Blow, Part Two
Welcome back to the second part of our interview with Jonathan Blow, creator of the indie smash Braid and the upcoming The Witness.
In this episode, we begin the discussion of what it means to spend our time playing games. Paramount to this: our discussion of "achievements" and how they feed into creating structures that presuppose challenging design.
State of Play with Brandon Bales: Jonathan Blow, Part One
Welcome back to State of Play with Brandon Bales!
Here's the first part of our interview with Jonathan Blow, creator of the amazing indie hit Braid and the upcoming The Witness!
In this episode, we dive into Mr. Blow's history in the industry and into the genesis of Braid, one of the breakout hits of the new Download Renaissance.
State of Play with Brandon Bales: Kellee Santiago, Part Three
Here's the final piece of our interview with Kellee Santiago of thatgamecompany, creators of Flower and the upcoming Journey!
In this episode, we discuss not only their forthcoming and beautiful new game, but also the workings of their unique company and their relationship with Sony.
Thanks again for watching! We've a new blog up at stateofplayshow.com; and come back in January for our interview with Jonathan Blow!
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