An Updated Classic
HIGH Fast, smooth shooting that feels timeless.
LOW Burying the Nine Inch Nails soundtrack in the mix.
WTF Being unaware of motion controls and thinking my controller needed replacing.
HIGH Fast, smooth shooting that feels timeless.
LOW Burying the Nine Inch Nails soundtrack in the mix.
WTF Being unaware of motion controls and thinking my controller needed replacing.
HIGH The meat hook.
LOW Almost the entire second half of the campaign.
WTF Who thought the Marauders were a good idea?
When you think of id Software, a few names come to mind — Wolfenstein, Doom, and Quake chief among them. However, when you think of Quake specifically, you’re probably not thinking of the original. Instead, you’re probably thinking of Quake II or Quake III: Arena, both of which released to much larger fanfare and moved away from the original’s premise and setting.
I recently played id Software’s new Doom. I found it to be an exhilarating, agile shooter whose pace will most likely leave me seeking more of the same from other shooters in the future. However, the blistering pace nearly came to a forced halt a few times during the campaign.
HIGH The Dead City section is a varied high point in the campaign.
LOW The end of the final mission is a turpid joke.
WTF Who races a "time trial" once the Apocalypse has gone down?
I downloaded Doom on a whim off of Live, and I've got to say I'm surprised by just how good it still is. Great level design, interesting enemies, good weapon balance.
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