Hella Good

HIGH The gameplay still holds up.
LOW The final boss is a chore.
WTF Platforming without a jump button.
HIGH The gameplay still holds up.
LOW The final boss is a chore.
WTF Platforming without a jump button.
HIGH Fast, furious action. Intuitive commands.
LOW Incredibly drawn-out visual novel sections.
WTF Why is Mika so awesome — but also so annoying?
HIGH It’s the definitive version of one of the best JRPGs around.
LOW There really can be too much of a good thing sometimes.
WTF “Cats turning into buses is a very widely-held cognition!”
HIGH Fantastic horror that still feels grounded.
LOW The final ‘random chance’ mission
WTF Why is this morgue worker naked?
HIGH The concept is still gold.
LOW Both of the PS2 iterations are better
than this.
WTF How did so much survival get left out?
HIGH Great integration of 3D cinematography in a 2D game.
LOW A horrendous final section.
WTF The Dutch translation is horrible.
HIGH It’s more Control!
LOW The “Swift Platform” mission needs work.
WTF Something went horribly wrong with the lipsyncing.
HIGH Some of the moodiest atmosphere around.
LOW It’s a bit of a chore to actually play.
WTF Third Floor: Bears?!
Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissmal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.
The subject of this installment: the Revelations DLC for Age of Wonders: Planetfall, developed by Triumph Studios and published by Paradox Interactive.
HIGH Great dungeon crawl gameplay, strong attention to detail.
LOW The EXP gain seems to tank in co-op.
WTF The “Rotwang” system.
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