Author: Corey Motley

This Is Not A Review: The Spectrum Retreat

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment: The Spectrum Retreat, developed by Dan Smith Studios and published by Ripstone.


Prey: Mooncrash Review

Groundhog Prey

HIGH Exploring new areas in the Prey universe.

LOW The difficulty growing more aggressive the longer I played.

WTF That disgusting broken bone leg-crunch sound? Yeeeeeesh!


SOMA (Safe Mode) Review

Better Safe Than Sorry

HIGH Safe Mode opens the door for timid players to experience SOMA’s story.

LOW Chase sequences now lack a sense of danger.

WTF I’ll never get used to using the right trigger to interact with objects.


Hitman GOTY Edition Announced

Hitman developer IO Interactive has had a rollercoaster of a year.

Halloween 2016 marked the final release of new content for the rebooted version of the franchise, and Square Enix (Hitman‘s publisher) announced it was parting ways with IO Interactive. While the pub let IO keep the Hitman IP, its future was unclear. However, the first act of IO as an independent developer was announced today.


Echo Review

Copycat Killer App

HIGH Feels incredibly fresh and innovative.

LOW Trades innovation for harsh difficulty spikes later on.

WTF The protagonist’s name is… En?


Perception Review

Alone In The Dark

HIGH The bubble wrap room.

LOW The echolocation hook doesn’t build to anything satisfying.

WTF Why doesn’t Cassie’s voice produce sound waves?