HIGH Picking up zombies and using them as a club to smash other zombies.
LOW The boss whose whole mechanic simply doesn’t work.
WTF I just got that boss so drunk he had to spend ten seconds vomiting all over the arena.
HIGH Picking up zombies and using them as a club to smash other zombies.
LOW The boss whose whole mechanic simply doesn’t work.
WTF I just got that boss so drunk he had to spend ten seconds vomiting all over the arena.
Today GameCritics is happy to present this video preview for Stories from the Outbreak from guest contributor Arlyeon. For more from Arlyeon, you can check out their YouTube channel or their Discord.
HIGH It’s an easy-to-learn roguelike with a great soundtrack and aesthetics.
LOW Easily-exploitable mechanics means it’s quick to complete.
WTF Spike immunity due to… management decrees.
HIGH Friendship super attacks are a delight.
LOW The bird ninja is essentially a machine built to stun-lock the player.
WTF That was a twenty-minute conversation leading into a 2-minute obstacle course.
HIGH Gross neck stumps all around!
LOW Everything else.
WTF Two missions couldn’t end because boss death animations didn’t load.
HIGH Every time I dove off of a skyscraper and activated my paraglider.
LOW The last boss fight is a s-l-o-g.
WTF I think they accidentally created the same mission twice.
HIGH Getting a weapon strong enough to one-shot the skinless hunters.
LOW A few quests have confusingly-worded instructions.
WTF The ancient ancestors left behind… sokoban puzzles?
HIGH Having a mother/son relationship in a post apocalyptic world is a neat idea…
LOW … that Undying seems to do nothing much with.
WTF Why do I have to keep telling him to be strong?
HIGH Finding out how Caroline lost her eye.
LOW A puzzle completely unplayable to people with hearing issues.
WTF There are ranged enemies in a fixed-camera game. Madness.
World War Z, the dynamic and extremely replayable co-op zombie shooter, is getting a huge content upgrade this month in the form of the Aftermath update. I was lucky enough to get a chance to play it, and I’ve come away impressed with the changes the developers have made to their already-compelling third person shooter.
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