HIGH Joel Schoch returns with a moving score.
LOW It oddly lacks momentum for a game about traveling.
WTF Getting stuck and having to reload saves multiple times
HIGH Joel Schoch returns with a moving score.
LOW It oddly lacks momentum for a game about traveling.
WTF Getting stuck and having to reload saves multiple times
HIGH The reveal of what’s going on with the villains.
LOW Trying to fight anything but the lowest-level monsters with a sword.
WTF There are two different monsters, both called “Rippers”.
HIGH Finding a machinegun just before I ran into an armor-clad behemoth.
LOW Finding out the hard way that it’s possible to drown!
WTF Is that a speaker growing out of a mound of flesh?
HIGH It’s easy to learn all the features.
LOW Generic battles. Generic events. Generic aesthetic.
WTF Stock markets survived the Apocalypse??
HIGH One of the best sci-fi games I’ve played in the last few years.
LOW Overly simplified combat and survival mechanics.
WTF You have a PhD in nuclear sciences, but can’t throw a rock?
HIGH Silly, amusing first impressions followed by surprising depth.
LOW Missing some diary entries because hitting under par is too frustrating.
WTF Hipster Pubes.
HIGH Being surprised by a horde whilst exploring a mineshaft. Yikes!
LOW The forced stealth missions feel outdated.
WTF Deacon’s starting bike runs out of gas in about three minutes.
HIGH Great balance of management and narrative.
LOW Characters don’t interact with each other as much.
WTF The random morale drops made me sad.
HIGH Battling a giant floof while wearing power armor.
LOW There’s no excuse for melee combat this awkward.
WTF The giant monster that wears teddy bear-themed pajamas.
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