You Talk too Much
HIGH The desolate, yet familiar environments, although they're repeated.
LOW The constant tedium of the Inventory Tetris.
WTF "Friends give each other kisses, right? I read that somewhere."
HIGH The desolate, yet familiar environments, although they're repeated.
LOW The constant tedium of the Inventory Tetris.
WTF "Friends give each other kisses, right? I read that somewhere."
HIGH The first fight where I really figured out the battle system.
LOW The difficulty spike in the final chapter.
WTF "Guys don't make passes at girls who kick asses!" Seriously?
HIGH Successfully sneaking all the way through a war zone.
LOW Killing the endless stream of Lurkers in Hole Station.
WTF What, exactly, are the librarians eating to get that big?
HIGH Defeating the third wave of a superior enemy fleet with just a sliver of life left on my flagship.
LOW Getting lost for six hours in Chapter Two.
WTF The acronym for fame points is FAP.
Jim Sterling gave Deadly Premonition a score of 10 points out of a possible 10, easily the highest score the game received among major gaming review sites. In his review, he makes it plain that this game does not deserve that score in any "objective" sense. The graphics are dated, the gameplay is limited, and its systems pay too much attention to irrelevant details. This is to say nothing of its absurd plot and characters. In comparison to almost any other game, Deadly Premonition is awful, but within the bounds of a certain kind of sensibility, that does not preclude it from also being good. Sontag identifies that sensibility as Camp, and it's an idea worth thinking about in connection to games.
HIGH Running desperately from the Raincoat Killer.
LOW Driving around town with my car constantly trying to take off to the left.
WTF "F K… In the coffee!"
HIGH Sloshing through the darkness at the end of Siren Alley.
LOW The unimaginative construction, storyline, and objectives in Dionysus Park.
WTF Doesn't it matter to you that I killed all those innocent men?
HIGH Taking a long, lonely journey to fight a lost cosmonaut.
LOW The dumbbell-punching minigame you play to build up strength.
WTF I'm fighting a giant balloon?
HIGH Blowing an entire Nazi base sky-high in the space of a few seconds.
LOW Any time you try to escape an alarm in a car.
WTF They can blow up heavily armored tanks, so why don't my explosives damage buildings?
HIGH Some of the best graphics I've yet seen on the Nintendo DS.
LOW Beautifully-designed bosses you can barely see due to a lousy camera.
WTF The fourteenth member of Organization XIII?
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