No Rest for the Wicked is Moon Studio’s latest project, recently released into Early Access.
This new title from the creators of Ori and the Blind Forest and Ori and the Will of the Wisps
breaks away from their platforming/metroidvania roots and pivots into a new third person,
open-world semi-isometric soulslike direction.
Blogs
PREVIEW News Tower
The news business is tough these days.
PREVIEW Dark Souls: Archthrones
After more than two years of development, a demo for the epic new Dark Souls III mod known as Dark Souls: Archthrones has finally been released, causing many Souls fans on PC to rejoice.
Jarrod’s Top Ten of 2023 and Other Meaningless Awards
I’m stealing this from Nextlander Podcast host Alex Navarro because I simply can’t put it any better myself — this year in videogames was an astoundingly good one for products, and a miserable one for everyone who made those products.
Every Game I Played In 2023
As editor of GameCritics.com and the co-host of So Videogames Podcast — and also as a person who just generally loves videogames — I strive to sample as much of the industry as I can.
PREVIEW Granblue Fantasy: Relink
GameCritics was recently invited to a preview event in LA to sit down with both the singleplayer and multiplayer content of Granblue Fantasy: Relink (GBF:R) and I was not disappointed.
PREVIEW Witchfire
Witchfire is a roguelike first-person shooter with a fantasy theme. Its world is under attack from witches and his holiness the Pope has sent witch hunters to deal with them with magic and firearms.
Assassin’s Creed: Mirage Accessibility Spotlight
Disclosure: This is an article written and released by Ubisoft, and sent to GameCritics via Ubisoft PR. While we don’t usually run PR releases, given its focus on accessibility and our lifelong dedication to same, we’re happy to share this information. The article can be seen in its original format here. Assassin’s […]
Cocoon Preview
From Cocoon’s opening moments, it was apparent this upcoming puzzle game from Geometric Interactive masterfully conveyed an ambiance of mystery and dread. Emerging from a cocoon in a desolate desert ecosystem, the player assumes control of a nameless bug-like creature, and without so much as a prompt of what to do or where to go, I was set free to roam the abandoned landscape.
Born of Bread VIDEO Preview
TRANSCRIPT:
Hi everyone! Eugene Sax here with a preview for an upcoming game from GameCritics.com.
WildArts Studio Inc and Dear Villagers present Born of Bread — a turn-based RPG with obvious inspiration taken from games like Paper Mario.
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