Deathmatch Island Review
Posted by Jared Rascher | Jun 10, 2024 | Reviews | 0
Gnomecast 190 – Beginning Campaigns Comforta...
Posted by Poddy Gnomington | Jun 5, 2024 | Game Mastering | 0
Make it Episodic – GM Tips & Tricks
Posted by Tomas Gimenez Rioja | May 29, 2024 | Game Mastering, GMing Advice | 0
Nostalgia Gaming
Posted by Phil Vecchione | May 24, 2024 | Game Mastering, GMing Advice | 0
168飞艇官方查询结果记录、168飞艇开奖官网直播、全天精准计划 Adventure Design: Backgrounds and Factions
by J.T. Evans | Jun 12, 2024 | Game Making, Game Mastering, GMing Advice
Since the opening days of my RPG life, I’ve created backgrounds for my characters. It’s just how my brain works. I love creating characters and their backstories. Don’t worry, I don’t force my GM (or fellow players) to endure reading the pages and pages of hastily-written...
Read MoreDeathmatch Island Review
by Jared Rascher | Jun 10, 2024 | Reviews
Ever have a rough morning and not remember where you are? No judgement, just curious. But, what about if you don’t remember where you are, and there seems to be a set of branded clothes sitting on a table across from you? What happens when you wake up with a weird device on your wrist, monitoring...
Read MoreGnomecast 190 – Beginning Campaigns Comfortably
by Poddy Gnomington | Jun 5, 2024 | Game Mastering
https://polygamero.us/wp-content/uploads/2024/06/Gnomecast-190.mp3 Join Ang and Josh, along with guest Carl Lehmann as they talk about finding your sweet spot on what you need to begin a campaign comfortably and confidently. Links: Symphony Entertainment Alien with Carl – Part 1 Alien with...
Read MoreDungeons, Dragons, and Emotional Development
Tabletop RPG are more than just escapism—they help with emotional and social growth. Studies show that role-playing can boost empathy, improve social skills, and even reduce anxiety. Plus, it’s a fun way to explore different sides of your personality in a safe space. Whether you’re convincing an NPC to give you a discount or figuring out how to lead your party, you’re learning real-world skills in the most entertaining way possible.
Read MoreMake it Episodic – GM Tips & Tricks
by Tomas Gimenez Rioja | May 29, 2024 | Game Mastering, GMing Advice
Let’s start from the beginning… what is the primary BBEG in all gaming tables? We all know that is scheduling. So the moment one of your players fails to come to one of the games, you know you will have to get the player up to date on what happened and give an explanation to why they weren’t...
Read MoreNostalgia Gaming
by Phil Vecchione | May 24, 2024 | Game Mastering, GMing Advice
Recently, I had the chance to do something I never thought was possible. After 36 years, I returned to the table with most of my high school gaming group to play a game. I spent a few weeks preparing for it and ran two sessions during the weekend. It went fantastically, and along the way, I...
Read MoreGnomecast #189 – Kobayashi Maru: Unwinnable Scenarios
by Poddy Gnomington | May 23, 2024 | Gnomecast
https://polygamero.us/wp-content/uploads/2024/05/Gnomecast-189.mp3 Ang, Jared and Chris get on the mics to talk about unwinnable scenarios. Why to run them, how to run them, and everything in between! Links: Encoded Designs 5e Bundle X-men...
Read MoreDungeons, Dragons, and (Online) Dinner Parties
by Josh Storey | May 17, 2024 | Game Mastering, GMing Advice
How do we craft a good experience for our players when they’re just voices in our ears and videos on our screens? After all, experience is more than the points that gets handed out at the of the session. I want to talk about the charisma-based skill challenges we face when our campaigns are digital—the soft skills, the social stuff.
Read MoreAdventure Design: Detailing Back to Front
by J.T. Evans | May 15, 2024 | Game Making, Game Mastering, GMing Advice
This time around, I’m going to talk about the order in which you design your adventures. There are many takes on this, and loads of approaches to use. However, I’m going to focus in on what works for me. If it works for you, great! If you give it a try, and it doesn’t quite jive...
Read MoreFor the Queen 2024 Edition Review
by Jared Rascher | May 13, 2024 | Reviews
A new version of the roleplaying card game For the Queen is upon us, and as I prepared to write this review I thought, “I just wrote a review for this game.” Then I realized that it’s been almost four years since I wrote this review, and the enormity of the progress of time, how long I’ve been...
Read MoreGnomecast 188 – Imposter Syndrome and RPGs
by Poddy Gnomington | May 8, 2024 | Gnomecast
https://polygamero.us/wp-content/uploads/2024/05/Gnomecast-188.mp3 Ang, Jared and Senda chat about how Imposter Syndrome has affected their relationship with running and playing RPGs along with some ideas on how to navigate through those feelings. Links: Trans Rights Readathon Stewpot: Tales from...
Read MoreShadow of the Weird Wizard First Impression
by Jared Rascher | Apr 29, 2024 | Reviews
Back in 2015, a shadow began to creep across the RPG industry. Shadow of the Demon Lord was a game designed by one of the designers that worked on multiple editions of D&D, Robert J. Schwalb. This was a fantasy RPG that was designed for people whose gaming habits had moved toward shorter game...
Read MoreGive Them a War Room: Player Facing Threat Maps
by Josh Storey | Apr 26, 2024 | Game Mastering, Tools for GMs
I love foisting eldritch artifacts or ancient magics onto their shoulders. I take glee in giving them influence within an important organization and seeing what they’ll do. It allows me to ask tough questions about how and when they use their great power responsibly (thanks, Uncle Ben). Plus, it gives my players the power to enact real change in the game – something all of us can sometimes feel powerless to do in our real lives. (My group’s go-to power fantasy is making the world a better place.)
Read MoreGnomecast 187 – Learning About the OSR
by Poddy Gnomington | Apr 24, 2024 | Gnomecast
https://polygamero.us/wp-content/uploads/2024/04/Gnomecast187-LearningAboutOSR.mp3 Ang gets JT and Walt on the mics to learn more about what the OSR (Old School… Renaissance? Revival? Retro? The R varies) actually is. Join us and learn more about this style of roleplaying game. Links:...
Read MoreThe Genre Mash
by Chris Sniezak | Apr 22, 2024 | Game Mastering, GMing Advice, Player Advice, Tools for GMs
One of my gaming groups plays a mashed up game with three genres: Highschool, Swashbuckling, and Urban Fantasy. We call it Children of the Shroud. In the game we play high school kids in a hidden magic world. As part of our magical learning we are part of the Junior Guardians club. It’s a club for...
Read MoreIt Came From The Stew Pot
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